Tile Implements

hoop, ball, player, players, balls, blue, orange and pink

Page: 1 2 3 4 5 6

The Points of the Game.

The points reckoned are: 1, Running a hoop; 2, running a tunnel or cage; 3, strik ing a peg; each in the regular order of play.

1. A hoop is said to be "run" when a ball has fairly passed through it while in play. A ball is considered to have "passed its hoop" if it cannot be touched by a straight stick—as the handle of a mallet—laid on the ground parallel to the hoop on the side whence the player struck.

2. In running a tunnel, the ball must pass completely through; and in running a i cage, the same test may be applied as for the hoop. Where a bell is suspended—as in the Eglinton game—it must be rung before the point can be scored by the player.

3. The peg must be fairly hit, so that the blow may be heard, or the peg be seen to be moved from its position.

The player is not compelled to play for a roquet or point. It is sometimes better play for him to strike his ball towards a particular spot, so that on his turn coming round he may make his hoop the more easily. But, of course, he is liable to be roqueted by a succeeding player.

The Game.

The game of croquet may be played by any number of players not exceeding eight —four on each side. It is common, indeed, when two players engage in a match, for each to have two balls. The committee of secretaries from various croquet clubs, which drew up the now universally recognized Conference Code of Laws, recommend the game where there are two players on each side in preference to any other. The hoops being set according to one of the plans following, or in any other way decided on by the players, the game commences by the choosing of "sides." The players, for distinc. Lion's sake, take balls and mallets of opposite colors—those on one side choosing, say, blue, black, brown, or green; those on the other, the light balls—pink, yellow, orange, or red. This done, the players address one another as pink, brown, etc., according to the color of their balls. When the balls are marked by different numbers of rings, ono side takes the balls with red rings, the other those with blue rings, the players being then addressed as one red, three blue, etc.

The player whose ball is nearest the top of the peg—according to any succession of colors that may be adopted or determined on—starts from a mallet's length of the start ing-peg, and endeavors to strike his ball through the first hoop. If he fail in "running his hoop," he must wait till his turn comes round again; his ball, meanwhile, remaining on the ground to be struck (roqueted) or croqueted by any of the succeeding players. If. however, the player succeed in making his first hoop, lie goes on to strike his ball through the second hoop, and so on till lie fail; which, from the peculiarangles or lines of direction between the hoops, he will probably do at his third hoop. The other

colors then play in their order. It is unnecessary to follow all their strokes; but let us suppose that orange, whom we will make a lady, is just passing through her second hoop, blue, pink, black, yellow, and brown lying in various positions, in the neighbor hood of the third and fourth hoops, one or other of which they are severally desirous of threading. Orange, having passed her ball through a hoop, is entitled to another hit. Carefully calculating her distance, she strikes her partner, yellow, gently, just impelling that ball towards the mouth of the hoop, through which yellow has to pass. The same stroke brought orange nearly below the third hoop, which a long stroke would enable it to pass. Like passing a hoop, striking another ball—friend or foe—gives another turn; consequently, orange hasa choice before her. She may aim for the third hoop, and, as she is a good player, probably passes it; but the distance is considerable, and any peb bles or slight irregularity in the ground may cause her ball to diverge from the direc tion in which it was struck. On the other hand, as there are several balls in her vicin ity, she prefers to work her way to the hoop by successive strokes among her neighbors, distributing favors as she goes. Blue, an enemy, lies nearest, still anxious for his third hoop. A gentle tap with the mallet brings orange against him. This entitles her either to another free stroke or to a croquet. She chooses the latter, and to perform it, selects a spot unfavorable as possible for blue. The turning-peg seems suitable; she lifts her ball, places it at the side of blue farthest from the turning-peg, and bringing down the mallet with a sharp stroke upon her own ball, sends her azure enemy flying over the lawn in the direction of the turning-peg, and even beyond it; while her own ball advances a comparatively small distance. Having croqueted, she is entitled to another turn. She similarly croquets pink; but pink being a friend, she croquets him through his hoop and well up for his fourth hoop. Black escapes orange's attention, and she, after croqueting pink, passes the hoop herself, by so doing acquiring another turn; and as she has passed a hoop between, she may again aid yellow or pink, or pass on to her other hoops herself, as she pleases. With the aid thus obtained from other balls, a good player may sometimes pass the whole round of hoops without being once stopped.

Page: 1 2 3 4 5 6